If anyones wondering... I'm still here and I'm still umm... diligently(?)... programming.
I've actually been coding little bits and a time so progress is slow. But right now I have a somewhat working version of a 3d sidscroller. It's still far from being usable, so I won't bother putting up the code unless someone really wants to see it for some odd reason. One thing I just want to point out is that the sprite.py class which I first embraced.... is slowly starting to bite me in the ass. Replacing it will suck donkey balls but I'll have to sooner or later.
Couple other things. Although no one's really shown much interest, I wouldn't mind working on a SSB rpg (2d) or any other rpg if anyone else wants to help make it. Story, animating, blah blah blah. Email me if you have any interest.
Btw, theres 36 people out there with my 2d sidescroller source. Any of you 36 finding it useful in any way?
Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts
Friday, April 24, 2009
Thursday, April 2, 2009
temporarily dropped...
Maybe it's cause im half brain dead right now... but I've decided to drop everything to convert my flat sidescroller more "3d" or whatever the freakin things called. It's still a sidescroller, but with "depth?"... or whatever. Think of double dragon... yes double dragon. I cant think of any other example right now cause I haven't slept for a while.
Well, what this means is that I will have to rework the graphics, collision detection, movement.. blah blah blah.... more details later.
As for my original sidescroller, it's good to go for the most part. No Ai but like many games, you really dont need it. As it is, they are mindless drones that attack, which is good enough for many games. If you wish to see/use the my source code, just ask.
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OMFG 3D collision detection is a f*cking pain in the ass
Well, what this means is that I will have to rework the graphics, collision detection, movement.. blah blah blah.... more details later.
As for my original sidescroller, it's good to go for the most part. No Ai but like many games, you really dont need it. As it is, they are mindless drones that attack, which is good enough for many games. If you wish to see/use the my source code, just ask.
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OMFG 3D collision detection is a f*cking pain in the ass
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