Showing posts with label side scroller. Show all posts
Showing posts with label side scroller. Show all posts

Thursday, April 2, 2009

temporarily dropped...

Maybe it's cause im half brain dead right now... but I've decided to drop everything to convert my flat sidescroller more "3d" or whatever the freakin things called. It's still a sidescroller, but with "depth?"... or whatever. Think of double dragon... yes double dragon. I cant think of any other example right now cause I haven't slept for a while.

Well, what this means is that I will have to rework the graphics, collision detection, movement.. blah blah blah.... more details later.

As for my original sidescroller, it's good to go for the most part. No Ai but like many games, you really dont need it. As it is, they are mindless drones that attack, which is good enough for many games. If you wish to see/use the my source code, just ask.

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OMFG 3D collision detection is a f*cking pain in the ass

Tuesday, March 17, 2009

Ehh.. backed up some files online

If you want to try running it, it'll requires python and pygame to run because it's my source code and not a windows executable. There doesn't seem to be any compatability issues other then with python 3.X which you really shouldn't be using. I'm running pyhon2.6 and whatever the latest version of pygames is.


On a side note, I've decided to make the game controls just keyboard and not keyboard/mouse. The mouse will be used, but most of the time your hands will be glued to the keyboard (wasd + arrows).

Tuesday, March 10, 2009

scrolling

So... my sidescroller finally scrolls sideways... took me 2 weeks to figure it out and I ended up having to fiddle with inheritance and changing a class method from the pygames module. F#'ing A

Monday, March 9, 2009

Meters!


Need to work out a couple kinks but now everything has meters. Um... woohoo!

Sunday, March 8, 2009

Smash Brothers mmorpg??

Well, that screen shot pretty much sums up what I've been doing for the past 3 weeks... No, thats not some retarded looking teddy bear... it's kirby being burned alive by one of the finger bullets. Client wise, I've probably gotten around 60% of the coding done. Now I need to start finding actual graphics artists so I can start using original characters instead of pixelated super smash brothers sprites. Although..... a SSB sidescroller mmorpg has crossed my mind. I think it would be a pretty epic game, but I'm sure Nintendo's lawsuit would bury me alive.

For now, my goal is to make a game similar in style as Maple Story but with better game play and an actual story.